Fluid Animation
Mostrando 1-5 de 5 artigos, teses e dissertações.
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1. Espaço e poesia na comunicação em meio digital
This thesis investigates the possibilities that the digital media opens for the poetic text, as well as the consequences that the cyberspace environments can have upon this type of work. The hypotheses are: the hybrid language of the hypermedia medium widens the signic field; epistemological changes operate in the notion of text; animation and 3D resources w
Publicado em: 2010
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2. Fluid Animation Through Lattice Gas and Lattice Boltzmann Methods / Animação de Fluidos via Modelos do Tipo Lattice Gas e Lattice Boltzmann
Técnicas baseadas em física têm chamado a atenção da comunidade de computação gráfica, em especial para animação de fluidos (gás ou líquidos). As técnicas tradicionais para animação de fluidos são metodologias top-down baseadas em malhas 2D/3D, tais como Diferenças Finitas e Elementos Finitos, em conjunto com equações de fluidos Navier-Sto
Publicado em: 2009
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3. Computational animation of fluid flow using SPH / Animação computacional de escoamento de fluidos utilizando o método SPH
Since the late 70s, there is a growing interest in physically-based simulations due to its increasing range of application. Among these simulations, we may highlight interaction between rigid, elastic, plastic and breakable bodies and also fluids. In this work, one of these phenomena, fluid flow, is simulated using a technique known as Smoothed Particle Hydr
Publicado em: 2008
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4. FLUID INTERACTIVE ANIMATION BASED ON PARTICLE SYSTEM USING SPH METHOD / ANIMAÇÃO INTERATIVA DE FLUIDO BASEADA EM PARTÍCULAS PELO MÉTODO SPH
This work investigates the use of particle-based system for fluid animation. Based on proposals presented by Müller et al., the goal of this dissertation is to investigate and fully understand the use of a Lagrangian method known as Smoothed Particle Hydrodynamics (SPH) for fluid simulations. A library has been implemented in order to validate the method fo
Publicado em: 2007
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5. Fluid animation by cellular automata and particles systems / Animação de fluidos via autômatos celulares e sistemas de partículas
The past two decades showed a rapid growing of physically-based modeling of fluids for computer graphics applications. Techniques in the field of Computational Fluid Dynamics (CFD) have been applied for realistic fluid animation for virtual surgery simulators, computer games and visual effects. In this approach, since the equation is solved numerically the n
Publicado em: 2006