Human Computer Interaction Hci
Mostrando 1-12 de 17 artigos, teses e dissertações.
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1. USING RESEARCH METHODS IN HUMAN COMPUTER INTERACTION TO DESIGN TECHNOLOGY FOR RESILIENCE
ABSTRACT Research in human computer interaction (HCI) covers both technological and human behavioural concerns. As a consequence, the contributions made in HCI research tend to be aware to either engineering or the social sciences. In HCI the purpose of practical research contributions is to reveal unknown insights about human behaviour and its relationship
JISTEM J.Inf.Syst. Technol. Manag.. Publicado em: 2016-12
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2. USING CASES IN REFLECTION IN ACTION IN HCI DESIGN ACTIVITIES / O USO DE CASOS NA REFLEXÃO EM AÇÃO EM ATIVIDADES DE DESIGN DE IHC
O processo de design envolve investigar a situação atual para definir um problema de design, elaborar uma proposta de intervenção na forma de uma solução e avaliar se ela é satisfatória (Lawson, 2006). Schön (1983) investiga a epistemologia da prática de design como um processo de reflexão em ação. Nesse contexto, exploramos conceitos de racioc�
Publicado em: 2010
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3. OBSTÁCULOS AO ENSINO DOS MÉTODOS DE AVALIAÇÃO DA ENGENHARIA SEMIÓTICA / OBSTACLES TO THE TEACHING OF THE SEMIOTIC ENGINEERING EVALUATION METHODS
This thesis presents the results of a qualitative research about the difficulties that are present in the teaching and learning process of two Human-Computer Interaction (HCI) evaluation methods. It concerns the Semiotic Inspection Method (SIM) and the Communicability Evaluation Method (CEM) both proposed by Semiotic Engineering to analyze the quality of the
Publicado em: 2009
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4. Models and Methods for Human-Computer Interaction Using Hands Gestures / Modelos e Métodos para interação homem-computador usando gestos manuais
Esta tese aborda o problema de entender videos digitais algoritmicamente aplicado ao design de sistemas de Interação Homem-Computador (HCI do Inglês: Human-Computer Interaction) baseados na postura e movimento da mão. Tais sistemas são frequentemente referidos como um tipo de Interface Perceptual com o usuário (PUI do Inglês: Perceptual User Interface
Publicado em: 2009
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5. COMPOSITION OF HCI EVALUATION METHODS FOR HYBRID VIRTUAL ENVIRONMENTS: A CASE STUDY WITH THE HYBRIDDESK / COMPOSIÇÃO DE MÉTODOS DE AVALIAÇÃO DE IHC PARA AMBIENTES VIRTUAIS HÍBRIDOS: UM ESTUDO DE CASO COM A HYBRIDDESK
O design da interação vem sendo finalmente reconhecido como um fator fundamental para a maior aceitação e utilização eficaz de aplicações e sistemas computacionais. Aplicações que fazem uso de ambientes virtuais (AV) vêm sendo desenvolvidas em número crescente e com finalidades cada vez mais diversas e inovadoras. Entretanto, o conhecimento sobre
Publicado em: 2009
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6. APOIANDO O DESIGNER DE IHC NA TOMADA DE DECISÃO SOBRE O DESIGN DE INTERFACES EXTENSÍVEIS / SUPPORTING THE HCI DESIGNERS DECISION-MAKING ABOUT THE DESIGN OF EXTENSIBLE USER INTERFACES
Um dos grandes problemas no desenvolvimento de software é atender a todas as necessidades específicas de cada usuário em um domínio. A pesquisa sobre sistemas extensíveis tenta resolver este problema. Sistemas extensíveis são desenvolvidos de maneira que possam ser configurados pelos usuários finais, adicionando, modificando ou removendo funcionalida
Publicado em: 2008
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7. Evaluating human-computer interaction techniques for content-based image retrieval systems through a case study / Análise e avaliação de técnicas de interação humano-computador para sistemas de recuperação de imagens por conteúdo baseadas em estudo de caso
The content-based image retrieval (CBIR) is a challenging area of the computer science that has been growing in a very fast pace in the last years. CBIR systems employ techniques for extracting features from the images, composing the features vectores, and store them together with the images in data bases management system, allowing indexing and querying. CB
Publicado em: 2007
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8. COMUNIHC-ES: FERRAMENTA DE APOIO À COMUNICAÇÃO ENTRE PROFISSIONAIS DE IHC E ENGENHEIROS DE SOFTWARE / COMUNIHC-ES: AN HCI TOOL TO SUPPORT THE COMMUNICATION BETWEEN HCI PROFESSIONALS AND SOFTWARE ENGINEERS
Developing interactive systems involves professionals from many areas of expertise, including HCI (Human-Computer Interaction) and Software Engineering (SE), each one with specific focus and goals. HCI focuses, generally, on understanding the users` characteristics, needs and objectives, their work environment and the tasks they need or want to perform using
Publicado em: 2007
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9. Gesture recognizing using segmentation of dynamic hand image based on the mixture of Gaussians model and skin color / Reconhecimento de gestos usando segmentação de imagens dinâmicas de mãos baseada no modelo de mistura de gaussianas e cor de pele
The purpose of this paper is to develop a methodology able to recognize hand gestures from dynamic images to interact with systems. After the image capture segmentation takes place where pixels belonging to the hands are separated from the background based on skin-color segmentation and background extraction. The image preprocessing can be applied before the
Publicado em: 2006
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10. MOLIC SEGUNDA EDIÇÃO: REVISÃO DE UMA LINGUAGEM PARA MODELAGEM DA INTERAÇÃO HUMANO-COMPUTADOR / MOLIC SECOND EDITION: REVISION OF A MODELING LANGUAGE FOR HUMAN-COMPUTER INTERACTION
Day after day, we discover new ways to use computation in various domains and for a variety of purposes: entertainment, medicine, education, communication, etc. Large-scale hardware production has made computers and mobile devices (for example, cell phones, PDAs and Tablet PCs) more accessible to an increasing number of users. The wide use of computation req
Publicado em: 2005
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11. UPi - a software development process aiming at usability, productivity and integration
This dissertation proposes the Unified Process for Interactive Systems, called UPi, which integrates practices from Software Engineering (SE) and Human-Computer Interaction (HCI) with three main goals: usability, productivity, and integration. First, we intend to help professionals from both areas in developing interactive systems with usability through the
Publicado em: 2005
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12. UPi - a software development process aiming at usability, productivity and integration
This dissertation proposes the Unified Process for Interactive Systems, called UPi, which integrates practices from Software Engineering (SE) and Human-Computer Interaction (HCI) with three main goals: usability, productivity, and integration. First, we intend to help professionals from both areas in developing interactive systems with usability through the
Publicado em: 2005